The human world
52 VIEWS

Bleach DS games: 2D fighting mechanics, and lots of controversy

Bleach    03.10.25

One of the key strengths of the Bleach DS games was their focus on 2D fighting mechanics. Unlike many anime-based games that relied on flashy visuals but lacked depth, these titles offered tight, responsive controls and a robust combat system. The inclusion of a wide roster of characters, each with unique abilities, allowed players to experiment with different playstyles. The games also featured multiple modes, including story, versus, and challenge modes, which added replay value. This level of depth and polish set them apart from other anime games of the time, many of which were criticized for repetitive gameplay and limited content.

However, the Bleach DS games were not without their controversies. One notable issue was their limited availability outside Japan. While The Blade of Fate and Dark Souls eventually saw international releases, other titles in the series remained exclusive to Japan, frustrating fans in other regions. This was a common problem for anime-based games during that era, as publishers often hesitated to localize titles due to concerns about market demand.

Another point of contention was the marketing strategies employed. The games were heavily promoted as faithful adaptations of the Bleach anime, but some fans felt that the story modes lacked depth and failed to capture the emotional weight of the original series. Additionally, the reliance on non-canon storylines in Dark Souls and other entries led to debates among fans about their relevance to the Bleach universe.




Source:  Giphy Source:  Giphy